Animation & Digital Technology

Animation & Digital Technology

Updated on Aug 28, 2013 09:20 AM IST

Every one knows Mickey Mouse, Donald Duck, Tom and Jerry and Stuart Little - some of the animated characters that always entertain us. Do you know how these characters were born and how the art of drawing makes such wonders possible? The answer is ‘Animation’ - one of the fastest growing and most in-demand industries in the world. Animation and Visual Effects are among the major hunted jobs of the 21st century. Multimedia, as the name suggests, is an enormous field that uses more than one medium of communication. It merges text, images, graphics, animation, audio and video to create virtual magic. Animation is only one component of multimedia.

Animation & Digital Technology
Animation & Digital Technology

Historical overview
The art of animation can be traced to pictures on rock surfaces. It was formally demonstrated in 1828 by a Frenchman, Paul Roget. The first animated film ‘Humorous Phases of Funny Faces’ by J. Stuart Blackton was made in 1906 by drawing comical faces on a blackboard, photographing them, and then erasing it to draw another stage of the facial expression. In 1914, the first cartoon named ‘Gertie, the Dinosaur’ by Winsor McCay, comprising 10,000 drawings, was shown as a film in the theaters. In the early twenties, traditional animation techniques were developed and more sophisticated cartoons were produced. And it was during this time that Warner Bros and Walt Disney studios came to exist. Computer animation, started during seventies and eighties, had a greater impact and with the passage of time, more and more advanced techniques were developed.

Animation, which derived its name from the Latin word ‘anima’ meaning soul, can be defined as the art of breathing life to a character or object. A blend of entertainment industry and technology, it is concerned with design, drawing, layout and production of graphically rich and attractive multimedia clips. In other words animation is making of movies, games or cartoons by moving the drawings or models of animals or people with the help of computers or other electronic means. Time and space play a critical role in animation.

aniLet’s look at the art of making an animation. Besides the most commonly used animations, i.e. two-dimensional (2D) and three-dimensional (3D), there is also puppet animation, clay animation, sand animation, etc. Both 2D and 3D animation can be created digitally.

2D animation
Also known as classical animation,
2 dimensional animations deal more with drawing and framing and is the base of 3D animation. 2D animators work mostly on paper, creating frames to define a sequence that are then moved at varying speeds to create the illusion of motion. The process involves creating large number of drawings, and scanning them onto the computer and importing them into the software that helps in setting the timing and layers for the scanned sequence of images. Toonz Harlequin, Adobe Flash, CelAction, Anime Studio, Toon Boom Animation, Animaker are some of the softwares used for creating 2D animation characters. 2D images look shallow, while 3D images have depth, making them look more real.

Computer-generated imagery
 3D animations, are a series of images/objects created using computers or any other digital media. 3D animators deal with modelling, rendering, texturing and lighting. The texture, lighting and colour of the 3D objects are modified using software programmes and virtual cameras are used to focus, resize, zoom and illuminate the figures. Digital animation has the power to create effects not possible with classical animation. Film, advertising, video and gaming are the fast growing fields for 3D animation. This technique makes extensive use of animation software programmes like 3ds Max (Autodesk), Softimage|XSI, Houdini and MAYA (Autodesk) etc. It also finds use in the other areas like web graphics to create websites.

Choosing the right institute
Top Indian schools
  • Arena
  • Frameboxx
  • Maya Academy of Advanced Cinematics
  • Manipal University

The institute where you study should be the industry leader, which intends to train thousands of professionals like you on the latest service technologies and production techniques. In addition to offering production and post-production, courses should be taught with entirely digital equipment. Training institutes must provide workshops designed specifically to put you on the right track in your transition to digital.

How to become an animator
Training is the most important factor in moulding a skilled professional in animation. To become an animator, one doesn’t require any specific academic qualification. Those with a basic sketching skill and a passion for animation can enter this field. For a better job prospect, one should have a degree or diploma in animation.Degree and diploma courses in animation are now abundant, apart from online services. Minimum qualification for a degree and diploma course in animation is plus two or equivalent.Any graduate, preferably arts graduate could apply for postgraduation in animation. But some institutions such as Industrial Design Center, Indian Institute of Technology and Indian Institute of Design follow eligibility criterion that only a graduate of architecture, technology and engineering, fine arts can apply for the PG course in these institutes.

Besides these graduate and postgraduate courses, there are several professional courses that focus on various styles and techniques. These courses, i.e. courses in Traditional animation, Stop-motion animation, Rotscoping, Computer generated 3D and 2D animation Clay-mation, Photoshop, Human anatomy, Drawing etc. help one to specialize in a particular area. One should also have a basic knowledge in handling a computer.

Creativity is the key
An animator should have an artistic bent with a lot of passion and imaginative skills. Creativity is the most wanted quality as animation starts with developing an idea to a story. The art of sketching or drawing is another basic skill one should possess. Patience, discipline and dedication to work are vital as this field involves a lot of hard work and long hours of thorough planning. He/she should have a sound understanding of anatomy of humans, animals or birds and body movements and lighting effects. Good communication skill is also needed as most of the time it involves teamwork. An animator should have a good sense of colour, proportion, size, design, visualizations, knowledge of background art and layout. They must have expertise in computer design software. Knowledge of programming languages (C++, Java) will be an added benefit. It is advantageous to understand photography, lighting and movement for those planning to work in computer animation. They must be able to visualise how an object will look in three dimensions and have the know-how to make an animated object look real.

Job prospects and options
A strong work portfolio is an essential part of landing a job in computer animation. Numerous job opportunities are available in India and abroad. It opens the door to major film industries such as Hollywood, the world of visual effects and imagery. It is a booming industry with wide job openings and one can work on full length animation movies or any other related field like television, advertising industry etc. An Animated feature film, which offers considerable employment prospects, is a combined talented effort of a wide variety of artists. A typical animation film requires around 500 animators. Some of the jobs offered in the industry are:

Content developers
buzzlightyear_high(1)Modellers - They make the models for animation. Must have a solid understanding of anatomy, form and volume.
Story board artists - Those with strong drawing skills, who can visualize a sequence of events from frame to frame.
Character animators - They bring characters to life and generally have knowledge of traditional animation, stop-motion animation as well as claymation
Background artists - They specialise in painting the background of the characters and setting the background for the project.
Layout artists - They decide the lighting and camera angles and sketch the background design for the animation.
2D animators - They are involved in the creation of a high volume of separate drawings that define a sequence.
In-between animators - They have to learn all the basics of animation and are at the beginning position in the career.
Scanner operators - They scan the clean up artists’ drawings.
Compositing artists - Layering individual frames of animation on top of one another to create final images.
These images are then strung together to create complete shots or mini animated movies.
Visual effects artists - They integrate live-action footage with computer-generated imagery or other elements.
Audio and video specialists - Designing the sound for animation and also editing the visuals with softwares such as Avid and Final Cut Pro.
Visualisers – Visualise the script and create basic designs for the project.
Texture artists - Apply surface to the 3D character, object or environment.
Rigging artists - They take the modelled, textured 3D character or object and set it up with a skeletal system or joints (if required). Without this step, the 3D model would not be able to animate, talk or move fluidly and correctly.
Clean-up artists - They check the accuracy and consistency of the designs and drawings. A good clean up artist should have excellent draftsman skill with the knowledge of density, width, volume and mass.
Lighting artists - They create variations of shade, colour intensity and shadows.
Digital ink and paint artists - They give colours to each frame.
Compositors - They bring together all the different characters and backgrounds into a single frame.
Editors - They edit the visuals with softwares like Avid and Final Cut Pro.
Key frame animators - Draw pictures of a movement’s beginning and end.
Rendering artists - They take all the data in a scene such as models, textures, animation, lighting, etc and output the correct combination in the form of individual frames of animation.
jerry3D animators - They take the sculpted, textured and rigged 3D model and breathe life into it. This is done by putting in order the key frames so that they appear to be in motion.
Image Editors - They assemble visual and audio components of a film into a coherent and effective whole.
Compositors - They combine visual elements from separate sources into single images, often to create an illusion. It involves the replacement of selected parts of an image with other materials.
Visual effects (commonly shortened to VFX) are the various processes by which imagery is created and/or manipulated outside the context of a live action shoot. Visual effects often involve the integration of live-action footage and computer-generated imagery in order to create environments which look realistic, but would be dangerous, or costly, to capture on film. They have become increasingly common in big-budget films, and have also recently become accessible to  amateur filmmakers with the introduction of affordable animation and compositing software.

More avenues
tom1Website designing, CD-Rom production, graphics designing and three-dimensional product modelling are some other fields where animators can gain employment. Though entertainment through film and television is the main area of application in this profession, animation is also needed in other areas like business, sales, engineering, education and advertising. It has chances in fashion designing and interior designing and even in medical, legal and insurance companies for their presentations and models. The gaming industry that includes video and mobile games looks forward to good animators. Some animation institutions appoint students for teaching assistance, so they can also take up teaching as a career. Animators could even find jobs at print media and publishing firms. Freelance work is another option for animators, particularly those specializing in web animation. India has more than 300 animation studios employing over 15,000 animation professionals. Outsourced job work from US and European studios to India is a boom factor. Indian companies are also creating a number of animated films and cartoons. So, the chances for good creative animators never end.

Nature of work
Creating an animation consists of idea development, pre -production, production and postproduction. The characters are created in idea development. In pre-production, the ideas are converted into layouts. Scriptwriting, storyboarding, character development, backgrounds, layout designing, animatics and voice come under pre-production. The actual result of the story can be visualised in the production stage which is a blend of animation, in-betweening or tweening (i.e. the creation of intermediate frames between two main images to give the appearance that the first image flows smoothly into the second one), scanning, compositing (i.e. combining images from different sources to create a finished frame of animation), background preparation and colouring. Final sound recordings, colour editing, testing and special sound effects are all added at the post-production stage. Post-production stage activities include editing, special effects (SFX), colour correction, compositing, voice and music editing and rendering. Rendering gives the final touches to an animation scene, in which the data is converted to raster image or animation.

Pay packet
A good salary is the most attractive part of this profession. Within a few years these professionals can earn six-digit salaries. As a junior animator or trainee one could get between Rs.8,000-15,000 per month. With three to five years experience an animator will get Rs.25,000- 40,000. And a well-experienced animator who has a good portfolio of excellent animation work could easily get Rs.50,000- 60,000 per month.

Various courses
Many institutes in India and abroad offer graduation and diploma courses in animation, besides the online services. Many of the institutes offer placements for their students as well.

Courses offered in animation.
 Postgraduation in Animation
 Graduation in Animation
 Diploma in Animation
 Certificate in Animation
Animation industry has the scope of transcending itself beyond the entertainment sector. It has vast applications in a number of fields than those mentioned above. Identify the right school. Select the appropriate course. Go ahead and do it. Good luck!

Yunus Bukhari is the founder of  Artery Animation & Fx


Q&A       A TRAINER’’S PERSPECTIVE

In an email interview with Urmila Rao, Ninad Karpe, CEO &MD, APTECH discuses the current and future secnarioes with respect to training and employment in animation sector

Q: Does the education and training imparted in our animation colleges match up to the global requirement?
A: The last few years have seen the industry evolve and mature to deliver high international standard projects. These high quality projects are executed by Indian animators, most of them trained in India. Global experience of a decade in imparting quality education has helped us also in imparting industry-relevant quality training.

Q: Animation institutes are tying up with universities. How does the trend help the students?
A: Tie-ups with universities to offer degree courses in Animation and Multimedia make it a power-packed combination enhancing the employability of the students manifold. It opens up a world of opportunities for them in this sphere.

Q: A lot of animation institutes have opened up in the recent past. How should a student identify which ones provide quality education?
A: Reputation and experience are the two most critical factors. Students should pick up an institute that has high quality trainers with in depth knowledge, industry-relevant course curriculum and good infrastructure. Students should also verify on the placement and internship opportunities provided by the institute.

Q: What are your thoughts on the course content being taught to the students? Is it aligned to the industry requirement?
A: Course content should be customized to provide hands-on experience. It should be designed in a manner that involves a lot of interaction with the industry by way of organizing field trips, events, seminars, talks and presentations.Indian firms are looking at innovative ideas for shoring up their workforce. Apart from calling in industry experts, the industry is also tying up with institutions to develop and impart industry-specific course content.

Q: What are the attributes and skills required to be a performer in the sector?
A: In order to be successful as an animator, one should possess skills like creative and innovative thinking, focus and discipline, motivation and versatility. Meticulous observation skills can definitely give one an edge over the others. Skills required in animation fall under two categories, technical and soft skills. Drawing, design layout, techniques and training on relevant softwares, creating moods and putting feeling in characters are skills that can be acquired through a formal animation training programme from an institute of repute. But some of the skills can be imbibed only from careful observation.

Q: What is the scope of growth for ambitious professionals?How far is the  sector export-dependent?
A: Animation is a career which finds favour despite the slowdown. The animation industry has seen tremendous growth and is now becoming mainstream in film entertainment and television. India is increasingly presenting itself as a favourable destination for the foreign animation industry, particularly in post-production and 3-D content development. Many entertainment giants, such as Walt Disney,Sony Pictures and Turner Entertainment, which make and develop television commercials and computer games, are off-shoring animation content to India.  This has resulted in substantial increase in the number of professionals enrolling for animation courses (compound annual growth rate at 18.2 per cent).  In sum, the sector presents a huge job opportunity for the young and talented students of this country. 
 


All that goes into the making  of a good animator

So how do you become an animator or a visual effect artist?
First of all, you need a solid foundation in drawing — undoubtedly, the most important element of an animator’s education. All the computer skills in the world can’t mask a bad artist. So make sure that you find a programme where you’ll spend the long, necessary hours honing your craft. Ideally, go for a programme that offers a combination of life drawing, layout animation, and fundamental drawing studies.

In addition to drawing skills, you’ll need a programme that covers the requisite animation skills like storytelling, layout, character design, direction, design, editing, acting and visual communication.

Animation skills should include not only a knowledge of fundamentals (weight, movements, timing, reversals, motivational forces and thinking time, etc.), but also in-betweening, clean-up and visual effects (wind, rain, shadows, water, explosions, etc.) as well. A general background in visual communication - including design, composition, texture, colour theory — is also important for this profession.

And don’t forget science! Creating believable animation requires that you understand the properties and effects of gravity, momentum, inertia, friction, fluid dynamics, and so on. Knowledge of mechanical engineering principles and a thorough understanding of physics and mathematics are absolutely necessary. For example, the more you understand about mechanical linkage, sliding and rotational joints, power transmission, and so forth, the more realistic your machines will be. The same holds true for the anatomy and  kinesiology of humans and animals.

Secret about software
Does it make sense that any prospective animator should concentrate on learning the latest animation software packages?
Well... not really. The truth is that, while computers have become an increasingly large part of animation education, they’re no substitute for the fundamentals — learning the nuances of drawing, shading, lighting, and storytelling. While you should know enough about computer graphics to know how they work in general, you should avoid learning software packages, for the sake of learning it. Today’s packages will be rendered obsolete as quickly as you learn them, and many studios use proprie tary software that you can’t learn in school anyway. So just get your basics right.

Focusing on film, multimedia
If you intend to pursue a job animating for television or film, then you should probably look for a programme that matches that interest and provides the background the potential employers are looking for. Check for programmes that focus on traditional skills like drawing, painting, and sculpture, as well as “film knowledge” such as cinematography and composition. Find out how the school will help you build an effective portfolio of your work: not just a collection of assignments, but a well-developed presentation of your unique point of view, and your technical skills. You should also check out how well-integrated the school’s theatre and film departments are with their 2D and 3D art departments.Likewise, if you want to focus on producing multimedia animation, you should find a programme that covers the constraints and peculiarities of producing animation for the web, CD-ROM, and various other media, including online publishing.

Applications of animation Stereoscopic 3D animation is an emerging stream in animation, where optical illusion is used for raising image and colour quality to higher levels. Recent films – Ice age, Monster’s Inc etc. are good examples. Medical animation is also emerging as a popular stream with several potential applications. Gaming is another major area of animation industry and an emerging application in mobile industry.
The major application areas of computer animations are:

  • Advertising
  •  TV Broadcasting
  • Film / TV programmes
  •  Virtual reality   
  •  Games
  •  Architecture
  •  Web
  •  Education
  • Scientific applications
  • Space explorations
  • Medical imaging
  • Legal / Insurance
  • Personal
  • Computer Aided Design and Engineering
  • Corporate communications

Important steps to remember before you embark on the career
Step 1: Study the visual arts. All artists need training and even in the digital world they use many of the same terms such as light, shadow, volume and depth.

Step 2: Get your education. In any craft, education is essential and in the VFX field, going to school will give you the necessary tools to become competent in your field.

Step 3: Intern at Animation/VFX studio. An excellent way to gain entrée into the professional world. Like any other internship, they are unpaid opportunities to learn from the professionals while you gain skills in the academic arena.

Step 4: Network. In any field you want to become acquainted with those who aspire to do the same thing as yourself Surround yourself with like-minded people. If you want to be a master, be prepared to be a successful servant first!

 

World’s best animation schools
Nanyung Technological Univeristy
Singapore
Sheridan Institute
Canada
California Institute of Art
USA
School of Visual Arts
USA
Rhode Island School of Design
USA
Royal College of Art
UK
ENSAD
France
Camera Obscura School of Art
Isreal

 


 

 

Select Schools offering animation education
NID
Ahmedabad
Animation Film Design
IDC, IIT Bombay
Mumbai
Animation and Game Design
Arena Animation
80+ centres  all over India
Animation, Visual Effects, Gaming, etc
Whistling Woods Institute  
Mumbai
2D, 3D
Srishti
Bangalore
Animation and  Game Design
DSK Institute of Design
Pune
Animation and Game Design
Graphiti
Mumbai
3D
ICAAT
4 centers
2 D, 3D
Toonz Animation Aacademy
Thiruvananthapuram
2D, 3D
Toonz Webel Aacademy
Kolkata
2D, 3D
ICAT
Chennai
2D, 3D, Visual Effects, Game Design
ANTS  
Bangalore
2D, 3D
ZICA
Mumbai
2D, 3D
Race
Hyderabad
2D, 3D, Editing
AAAT
Kolkata
2D, 3D
Toonskool  
3 centers
2D, 3D
Animaster  
Bangalore, Chennai, Delhi
2D, 3D, Web Animation

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