- Learn the basic history of VR development
- Learn the physical principles of VR including display, optics and orientation tracking
- Understand how comfort & presence play a role in VR development
Beginner
Online
2 Weeks
Free
Quick facts
particular | details | ||
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Collaborators
Google
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Medium of instructions
English
|
Mode of learning
Self study
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Mode of Delivery
Video and Text Based
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Course overview
The phrase "virtual reality" refers to a three-dimensional, computer-generated space which an individual may explore and interact with. This individual joins this fictional environment or is completely involved in it, and while there, they can manipulate items or carry out a series of tasks. The Introduction to Virtual Reality certification course, which is offered by Udacity, was created by Vasanth Modan, a content developer, and instructor Matt Sonic.
Introduction to Virtual Reality online course is designed for participants who want to learn the principles and approaches used in the creation of virtual reality technology, including orientation tracking, display, optics, and the main hardware platform. Participants in Introduction to Virtual Reality online classes will also learn how to install and deploy a VR application on Google Cardboard and how to use game engines like Unity to develop convenient high-performance VR applications.
The highlights
- Certificate of completion
- Self-paced course
- Video lectures
- 2-week effort
- Taught by industry experts
Program offerings
- Online course
- Rich learning content. interactive quizzes
- Practice exercises
- Accessible on mobile devices
Course and certificate fees
Type of course
certificate availability
What you will learn
After completing the Introduction to Virtual Reality online certification, participants will be introduced to the core principles of virtual reality along with the strategies and methodologies involved with virtual reality development. participants will learn about the functionality of various display features, orientation tracking, and optics, as well as the distinctions between games, native platforms, and web platforms. Participants will gain knowledge of the principles, procedures, and operation of VR on platforms including Google Cardboard and Unity Engine.
The syllabus
Lesson 1: What is VR?
Lesson 2: Platforms & Paradigms
- Learn the difference between native, game engines, and web platforms
- Learn how tracking in VR works
- Learn about the different platforms currently available for VR development
Lesson 3: Hello World
- Learn about to install and open a project in the Unity platform
- Learn how to view, inspect, and gain a basic understanding of the Unity platform interface
- Install and open an app in Google cardboard
Instructors
Mr Matt Sonic
Instructor
Freelancer
Mr Vasanth Mohan
Content Developer
Freelancer
Articles
Popular Articles
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