- Introduction
- Download Resources
- Customizing Zbrush Interface
- Make custom popup window in Zbrush
Intermediate
Online
₹ 455 1,299
Quick facts
particular | details | |
---|---|---|
Medium of instructions
English
|
Mode of learning
Self study
|
Mode of Delivery
Video and Text Based
|
Course overview
Orc Rider and Bull Creature Creation in Zbrush online course begin with an introduction to the basic concepts of the Zbrush software's development tools, followed by a half-hour dedicated to Zbrush configuring the process to work more rapidly and easily. The training will begin with the creation of the heads of humanoid creatures such as orcs and monstrous bulls. Orc Rider and Bull Creature Creation in Zbrush online certification are created by Nalini Kanta Jena - Founder of Nexttut Education Pvt. Ltd., Game Designer & 3D Character Instructor and presented by Udemy, a web-based learning platform based in the U.S. that enables individuals to develop various skills.
Orc Rider and Bull Creature Creation in Zbrush online training focus on creating realistic poly models of armour, costumes, weapons, fur, eyes, hair, jaws, and teeth. Students will know how to build muscular orc bodies out of spheres. Students will learn how to develop 3D models of bull armours, belts, and rings to evaluate ideal placement and position tiny pieces such as belt fasteners, hats, and rings, as well as add thickness and complexities. Students will learn how to create components like metal and leather to make their creatures appear more realistic, as well as how to set up a good posture in Zbrush using the transpose master.
The highlights
- Certificate of completion
- Self-paced course
- English videos with multi-language subtitles
- 35.5 hours of pre-recorded video content
- 1 article
- 30-day money-back guarantee
- Unlimited access
- Accessible on mobile devices and TV
Program offerings
- Certificate of completion
- Self-paced course
- English videos with multi-language subtitles
- 35.5 hours of pre-recorded video content
- 1 article
- 30-day money-back guarantee
- Unlimited access
- Accessible on mobile devices and tv
Course and certificate fees
Fees information
certificate availability
certificate providing authority
What you will learn
After completing the Orc Rider and Bull Creature Creation in Zbrush certification course, students will gain a deep understanding of Zbrush's fundamental features and how to use them to create characters, 3D models, and animations while developing games. Students will be able to develop the necessary competencies to sculpt monsters such as orc humanoids, monstrous bulls, and their hair, head, and body types, as well as create 3D sketches for armours, weapons (battleaxe), and so on. Students will be able to design the fur of the creatures using fiber mesh as well as accessories such as belts, rings, gloves, and chains. Students will also be able to create poly paints for creatures such as bulls and orcs, as well as render and compose them in Adobe Photoshop.
Who it is for
The syllabus
Introduction
Making the orc head and body
- Starting the head from sphere
- Making the head part 2
- Making the head part 3
- Making the hair part 1
- Making the hair part 2
- Starting the body
- Making the body part 2
- Making the body part 3
- Making the body part 4
- Making the body part 5
- Making the body part 6
- Making the body part 7
- Making the body part 8
- Making the body part 9
- Final Touches on the body and head
- Section 02 Summary
Making the Monster Bull
- Starting the bull's head
- Refining the horns and starting the body
- Making the body part 2
- Refining the head and the body part 3
- Refining the head and the body part 4
- Refining the head and the body part 5
- Section 03 Summary
Making the armors and leathers
- Combining orc and bull and starting the IMM brush
- Making the IMM brush part 2
- Making the IMM brush part 3
- Starting the 3D sketch
- Making the 3D sketch part 2
- Making a human skull part 1
- Making a human skull part 2
- Making the 3D sketch part 3
- Making the 3D sketch part 4
- Making the 3D sketch Ork part 1
- Making the 3D sketch Ork part 2
- Making the 3D sketch Ork part 3
- Making the 3D sketch Ork part 4
Extracting the armors and accessories
- Extracting bull armor part 1
- Extracting bull armor part 2
- Extracting bull armor part 3
- Extracting bull armor part 4
- Extracting bull armor part 5
- Extracting bull armor part 6
- Extracting bull armor part 7
- Extracting bull armor part 8
- Extracting bull armor part 9
- Extracting bull armor part 10
- Extracting orc boot part 1
- Extracting orc boot part 2
- Extracting orc boot part 3
- Extracting orc glove
- Extracting the belt
- Extracting the chest belt
- Making the Necklace
- Extracting the shoulder part 1
- Extracting the shoulder part 2
- Extracting the forearm armor
- Section 05 Summary
Refining All Elements
- Refining the bull belts part 1
- Refining the bull belts part 2
- Refining the bull belts part 3
- Refining the bull belts part 4
- Refining the bull belts part 5
- Refining the bull belts part 6
- Refining the bull armor part 1
- Refining the bull armor part 2
- Refining the bull armor part 3
- Refining bull accessories part 1
- Refining bull accessories part 2
- Refining bull accessories part 3
- Refining bull accessories part 4
- Refining the Orc Boot
- Refining the Orc Glove
- Refining the Orc Belt
- Refining the Orc chest belt and shoulder armor
- Refining the orc shoulder armor
- Refining the orc forearm armor
- Making the weapon part 1
- Making the weapon part 2
- Making the weapon part 3
- Making the weapon part 4
- Making the weapon part 5
- Adding details on the orc and the bull
- Making the fur part 1
- Making the fur part 2
- Making the cape part 1
- Making the cape part 2
- Making the cape part 3
- Section 06 Summary
Materials, pose and render
- Making metal and skin materials
- Making beard, rust and leather material
- Making metal 02 and bone materials
- Making fabric material and few tweaks
- Making the pose part 1
- Making the fist
- Making the pose part 3
- Making final adjustments
- Making the render passes in Zbrush
- Working with render passes in Photoshop
- Finishing the render in Photoshop
- Section 07 Summary
Conclusion & Wrap up
- Good Bye
Articles
Popular Articles
Latest Articles
Similar Courses
Getting started with Augmented Reality
IMT Paris via Coursera
Asset Creation and Management
Unity Technologies via Coursera
Creating Cutscenes in Unity
Unity Technologies via Coursera
Integrating Scripts for Scene Interactions
Unity Technologies via Coursera
Character Setup and Animation
Unity Technologies via Coursera
3D Interactions and Navigation
Unity Technologies via Coursera
Courses of your interest
Household Surveys for Program Evaluation in LMICs
Johns Hopkins via Coursera
3D Visualization Using Autocad 3DSMax and Photosho...
Simpliv Learning
Building Blocks Of InDesign
Simpliv Learning
Create Augmented Reality Apps Using Vuforia 7 in U...
Simpliv Learning
CS50s Introduction to Game Development
Harvard University, Cambridge via Edx
Creating Virtual Reality Apps
UC San Diego via Edx
Data Structures and Design Patterns for Game Devel...
CU Boulder via Coursera
Advance Portfolio
The Designer's Class
Drafting and Construction Menswear
The Designer's Class
Indian Ethnic Couture
The Designer's Class
More Courses by Udemy
Reinforcement Learning
Udemy
Business English
Udemy