- Intro and Setting Changes
- Camera Controls
- Emulated Numbpad Camera
- Basic Object Manipulation
- Frequently Used Tools
- Mirror Modifier
Beginner
Online
₹ 455 3,499
Quick facts
particular | details | |
---|---|---|
Medium of instructions
English
|
Mode of learning
Self study
|
Mode of Delivery
Video and Text Based
|
Course overview
Build 20+ House Models: The Complete Low Poly 3D Tutorial certification course was developed by Mammoth Interactive in collaboration with John Bura - Web, App, Game Developer & Instructor and is accessible on Udemy for those who wish to improve their knowledge and expertise in creating low poly 3d models of houses. Build 20+ House Models: The Complete Low Poly 3D Tutorial online classes utilize Unity and Blender's features and principles to help applicants learn the fundamentals of creating low poly modeling.
Build 20+ House Models: The Complete Low Poly 3D Tutorial online course includes 77 hours of pre-recorded learning sessions, 72 downloadable resources, and 80 articles that explain various concepts and techniques such as game design, city design, 3d modeling, sketching, game environment design, game development, UI design, 3d printing, low poly modeling, and more. By the end of this program, applicants will have learned how to develop a creative eye to create efficient models from the ground up.
The highlights
- Certificate of completion
- Self-paced course
- 77 hours of pre-recorded video content
- 80 articles
- 72 downloadable resources
Program offerings
- Online course
- Learning resources. 30-day money-back guarantee
- Unlimited access
- Accessible on mobile devices and tv
Course and certificate fees
Fees information
certificate availability
certificate providing authority
What you will learn
After completing the Build 20+ House Models: The Complete Low Poly 3D Tutorial online certification, applicants will gather a better understanding of the features and techniques associated with Blender and Unity for designing 3d art and game assets. Applicants will experiment with techniques such as 3d modeling, low poly modeling, sketching, 3d printing, and Ui design for creating house models. Applicants will master the principles of game design, gaming environment design, and city design for game development.
Who it is for
The syllabus
Getting Started with Blender
Build Modular House Parts in Blender
- Blender Basic Settings
- House Doorway
- House Window
- House Roof
- Another Window
- House Materials
- Rooftop Filler
- Adding Windows to Roof
- Building Basic Building
- Houses Art Source Files
Create Low Poly Houses
- House Base
- House Second Floor
- Second House
- Third House
- House Coloring
- House Exporting
Unity Intro
- Download and Install Unity
- Unity Editor
Using Models in Unity
- Unity House Import
- Setting up Assets Store Tools
Sketch Introduction to UI Design
- Course Intro and Sketch Tools
- Sketch Basics and Online Resources
- Plug-ins and Desigining your First Mobile app
- Your First Mobile App Continued
- Shortcuts and Extra tips
- Sketch Project Files - Mammoth Interactive
- Sketch Project Files - Waves App by Mammoth Interactive
- Sketch Files - Shortcuts by Mammoth Interactive
Animation Tools
- Basic Animations Using Anima Timeline
- More Animations Using Principle
- Using the Paddy Plugin
- Conclusion
Learn to Code in HTML
- Intro to HTML
- Writing our first HTML
- Intro to Lists and Comments
- Nested Lists
- Loading Images
- Loading Images in Lists
- Links
- Images as Link
- Mailto Link
- Div Element
Learn to Code in CSS
- Introduction
- Introducing the Box Model
- Writing our First CSS
- More CSS Examples
- Inheritance
- More on Type Selectors
- Getting Direct Descendents
- Class Intro
- Multiple Classes
- id Intro
- CSS Specificity
- Selecting Multiple Pseudo Classes and Sibling Matching
- Styling Recipe Page
- Loading External Stylesheet
D3. js, Learn to Code in JavaScript
- Introduction to Course and D3
- Handling Data and Your First Project
- Continuing your First Project
- Understanding Scale
- Complex charts, Animations and Interactivity
- JavaScript Source Code - Mammoth Interactive
- Source Code
- Source Code
- Source Code
- Source Code
- Source Code
- Source Code
Introduction to PyCharm
- Downloading and Installing Pycharm and Python
- Support for Python Problems or Questions
- Exploring Pycharm
- Learning Python with Mammoth Interactive
Python Language Basics
- Intro to Variables
- Variables Operations and Conversions
- Collection Types
- Collections Operations
- Control Flow If Statements
- While and For Loops
- Functions
- Classes and Objects
Setting up Flask
- Setting up The Terminal - Part 1
- Setting up the Terminal - Part 2
- Setting up the Terminal - Part 3
- Where to find Setup Files
- Setting up Terminals on Windows 7 and Mac
- Terminal basic commands and symbols
- Source Code - Setting up Flask
Basic Flask HTML & CSS
- Basic Flask HTML & CSS - Part 1
- Basic Flask HTML & CSS - Part 2
- Basic Flask HTML & CSS - Part 3
- Basic Flask HTML & CSS - Part 4
- Basic Flask HTML & CSS - Part 5
- Source Code - Basic Flask HTML & CSS
Basic Flask Database
- Building a Basic Form Part 1
- Building a Basic Form Part 2
- Basic Flask Database Part 1
- Basic Flask Database Part 2
- Flask Database Function Part 1
- Flask Database Function Part 2
- Flask Database Function Part 3
- Flask Database Function Part 4
- Flask Database Function Part 5
- Source Code - Basic Flask Database
Flask Session and Resources
- Flask Session Part 1
- Flask Session Part 2
- Flask Session Part 3
- Online Materials Useful for Flask Part 1
- Online Materials Useful For Flask Part 2
- Source Code - Flask Session
Flask DigitalOcean
- Introduction to Flask DigitalOcean Part 1
- Introduction to Flask DigitalOcean Part 2
- Flask DigitalOcean Part 3
- Flask DigitalOcean Part 4
- NGINX Server Part 1
- NGINX Server Part 2
- NGINX Server Part 3
Xcode Fundamentals
- Intro and Demo
- General Interface
- Files System
- ViewController
- Storyboard File
- Connecting Outlets and Actions
- Running an Application
- Debugging an Application
- Source Code and Art Assets
Swift 4 Language Basics
- Language Basics Topics List
Variable and Constants
- Learning Goals
- Intro to Variables and Constants
- Primitive types
- Strings
- Nil Values
- Tuples
- Type Conversions
- Assignment Operators
- Conditional Operators
- Variables and Constants Text.playground
Collection Types
- Topics List and Learning Objectives
- Intro to Collection Types
- Creating Arrays
- Common Array Operations
- Multidimensional Arrays
- Ranges
- Collection Types Text.playground
Control flow
- Topics List and Learning Objectives
- Intro to If and Else Statements
- Else If Statements
- Multiple Simultaneous Tests
- Intro To Switch Statements
- Advanced Switch Statement Techniques
- Testing for Nil Values
- Intro to While Loops
- Intro to for...in Loops
- Intro to For...In Loops (Cont'd)
- Complex Loops and Loop Control statements
- Control Flow Text.playground
Functions
- Intro to Functions
- Function Parameters
- Return Statements
- Parameter Variations - Argument Labels
- Parameter Variations - Default Values
- Parameters Variations - InOut Parameters
- Parameter Variations - Variadic Parameters
- Returning Multiple Values Simultaneously
- Functions Text.playground
Classes, Struct and Enums
- Topics List and Learning Objectives
- Intro to Classes
- Properties as fields - Add to Class Implementation
- Custom Getters and Setters
- Calculated Properties
- Variable Scope and Self
- Lazy and Static Variables
- Behaviour as Instance Methods and Class type Methods
- Behaviour and Instance Methods
- Class Type Methods
- Class Instances as Field Variables
- Inheritance, Subclassing and SuperClassing
- Overriding Initializers
- Overriding Properties
- Overriding Methods
- Structs Overview
- Enumerations
- Comparisons between Classes, Structs and Enums
- Classes, Structs, Enums Text.playground
Introduction to MacOS
- Introduction and UI Elements
- MacOsElements - Mammoth Interactive Source Code
- Calculator Setup and Tax Calculator
- Tip Calculator and Tip Controller
- Calculate Tax And Tip - Mammoth Interactive Source Code
- Constraints
- Constraints Code
- Constraints - Mammoth Interactive Source Code
- Refactor
- Refactor - Mammoth Interactive Source Code
- View Controller - Mammoth Interactive Source Code
Data Mining with Python
- Data Mining Introduction
- Data Mining Fundamentals
- Frameworks Explained - Taming Big data with Spark
- EXAMPLES - Mining and Storing Data
- NLP + Conclusion and Summary
- Project Files - Data Mining with Mammoth Interactive
- Project Files - Data Wrangling with Mammoth Interactive
- Project Files - Data Mining with Mammoth Interactive
- Project Files - Frameworks with Mammoth Interactive
- Mining and Storing with Mammoth Interactive
- Project Files - NLP with Mammoth Interactive
- Conclusion Files - Mammoth Interactive
Introduction to Video Editing
- Introduction to the Course
- Installing Camtasia
- Exploring the Interface
- Camtasia Project Files
Setting Up a Screen Recording
- Introduction and Tips for Recording
- Creating a Recording Account
- Full Screen vs Window Mode
- Setting the Recording Resolution
- Different Resolutions and their Uses
- Tips to Improve Recording Quality and Summary
Camtasia Recording
- Introduction and Workflow
- Tools Options Menu
- Your First Recording
- Viewing your Test
- Challenge - VIDEO GAME NARRATION
- Mic Etiqutte
- Project - Recording Exercise
- Webcam, Telprompter, and Summary
Camtasia Screen Layout
- Introduction and Tools Panel
- Canvas
- Zoom N Pan
- Annotations
- Yellow Snap Lines
- TimeLine Basics, Summary and Challenge
Camtasia Editing
- Introduction and Importing Media
- Markers
- Split
- Working with Audio
- Clip Speed
- Locking and Disabling tracks
- Transitions
- Working with Images
- Voice Narration
- Noise Removal
- Smart Focus
- Summary and Challenge
Advance Editing Introduction
- Advance Editing Introduction
- Zooming Multiple Tracks
- Easing
- Animations
- Behaviors
- Color Adjustment
- Clip Speed
- Remove a Color
- Device Frame
- Theme Manager
- Libraries
- Media and Summary
Camtasia Resources and Tips
- Resources and Tips Introduction
- Masking
- Extending Frames
- Working with Video
Exporting a Project for Youtube
- Exporting a Project for Youtube
Introduction to C#
- Introduction to C#
Starting a C# Project
- Creating a New Project
C# Primitive Types
- Primitive Types
- Source Code
C# Type Conversion
- Type Conversion
- Source Code
C# Operators
- Operators
- Source Code
C# Classes and Additional Types
- Classes
- Inheritance
- Structures
- Arrays and Strings
- Enumerator
- Source Code
Statements & Loops
- Statements
- Loops
- Random & Control Flow
- Source Code
Lists and Arrays
- Types of Arrays
- Lists
- Source Code
Strings and Text
- Modifying String
- Procedural Programming
- Source Code
Date and Time
- Date and Time
- Source Code
Files and Directories
- Modifying Files
- Directories and Path Class
- Source Code
Debugging a C# Application
- Debugging Application
- Source Code
Introduction to R
- Introduction
- Introduction.R - Source Files
Introduction to R Programming
- Introduction to R Variables
- Intro to R Variables.R - Source Files
Data Input and Output
- Data Input
- Data Output
- Data Input and Output - Source Files
Setting up Control Flow
- Loops
- How to Use If Statements in R
- Setting up Control Flow - Source Files
Core Concepts of R Programming
- Vectors
- Functions
- Packages
- Business Problem
- Core Concepts of R Programming - Source Files
Matrix Construction in R
- Matrices
- Matricies.R - Source Files
R Data Frame
- Data Frames
- DataFrames.R - Source Files
Apply a Function over a List or Vector
- Lists and Lapply
- Lists and lapply.R - Source Files
Data Manipulation in R Dplyr
- Data Manipulation and Dplyr
- Data manipulation and dplyr.R - Source Files
Data Visualization in R using ggplot2
- Basic Plots - ggplot Visualizations
- Additional Plotting
- Advanced Plotting
- Data Visualization in R using ggplot2 - Source Files
Introduction to Machine Learning
- Intro to Machine Learning
- K-means Clustering
- Decision Trees
- Introduction to Machine Learning - Source Files
R Conclusion
- Conclusion
- Conclusion.R - Source Files
Advanced R - Introduction to R and Datasets
- Course Overview and Data Setup
- Datasets - Mammoth Interactive
- Source Code - Setting Up Data - Mammoth Interactive
- Functions in R
- Source Code - Functions - Mammoth Interactive
- Regression Model
- Regression Models Continued and Classification Models
- Classification Models Continued, RMark Down and Excel
- Source Code - Regression Models - Mammoth Interactive
- Source Code - Classification Models - Mammoth Interactive
- Source Code - RMarkDown And Excel - Mammoth Interactive
Java Course Introduction
- Introduction
- Introduction - Encryption Source Code
Setting up Android Studio
- Installation
- First Activity
- Finishing the App
Java Programming Fundamentals
- Functions
- If Intro
- If Statement Finale
- While Loops
- While - Source Files
- For Loops
- EvenOrOdd - Source Files
- Challenge
- Challenge - Source Files
- Function2 - Source Files
- MovieApp - Source Files
Recursion
- Recursion
- Practice Activity
- Additional Resources - Password
- TreeRecursion - Source Files
- Classes Introduction
- Classes Continued
- Cube - Source Files
- Paper - Source Files
- Classes Finale
- Please rate this course
- Bonus Lecture - Mammoth Interactive Deals
Instructors
Mr John Bura
Instructor
Udemy
Articles
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