Learn to draw using predefined sprites, animations and stretchable nine-patches
Learn to pack many sprites into a texture atlas that can be efficiently loaded
How to Make a Platformer Using libGDX
Learn to create a platformer video game using the libGDX development framework by joining the ‘'How to Make a ...Read more
Intermediate
Online
8 Weeks
Free
Quick Facts
particular | details | |||
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Medium of instructions
English
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Mode of learning
Self study
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Mode of Delivery
Video and Text Based
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Course overview
Udacity’s 'How to Make a Platformer Using libGDX' online programme will teach you how to build a platform game called GigaGal. You will be using the open-source libGDX game-development application framework for this. The course is curated and offered by the Amazon Appstore.
With the help of the 'How to Make a Platformer Using libGDX' training by Udacity, you will learn about controlling interactions between game objects and keeping track of complicated game state. Moreover, you will develop skills such as drawing sprites, animations, loading and managing level data, etc. These skills are critical to walking the exciting path of professional game development.
'How to Make a Platformer Using libGDX' online course is an intermediate-level programme that is approximately eight-week-long. During this duration, you will become skilled in effectively using libGDX for 2D game development. You will learn via intensive video content, practical exercises and interactive quizzes. Jeremy Silver and Peter Heinrich will be your expert instructors for this training.
The highlights
Self-paced learning
Free programme
Online Intermediate-level course
Approximately eight-weeks programme
Game development course
An offering of Amazon Appstore
Interactive quizzes
Educators with industry experience
High-quality learning content
Program offerings
- Online learning
- Interactive quizzes
- Video lectures
- Eight-weeks training
- Free programme access
- Professional instructors
- Self-directed learning
- Hand-on training exercises
- Offered by amazon appstore
Course and certificate fees
Type of course
Free
Admission to the 'How to Make a Platformer Using libGDX' course is free of cost.
'How to Make a Platformer Using libGDX' fee structure
Course | Fee |
'How to Make a Platformer Using libGDX' | Free |
certificate availability
No
Eligibility criteria
The 'How to Make a Platformer Using libGDX' programme needs you to have basic proficiency with Android Studio and Java. You should be clear about extending abstract classes, implementing interfaces and working with collections.
Furthermore, you should know how to read and understand source code and documentation. You must also have some prior knowledge of libGDX basics before joining the 'How to Make a Platformer Using libGDX' course by Udacity.
While it is not mandatory, this course is a continuation of ‘2D Game Development with libGDX’ by Udacity. Completing it before you begin this course is recommended. Other course recommendations include ‘Intro to Java Programming’ by Udacity and ‘How to Install Android Studio’ by Udacity as well.
What you will learn
As you go through the 'How to Make a Platformer Using libGDX' syllabus, you will learn these skills:
Drawing animations and sprites
Tracking character’s movement
Controlling the interaction between game objects
Managing and loading level data
The syllabus
Lesson 1
Sprites and Animations
Lesson 2
The Player
Create GigaGal and give her the ability to move and jump
Add an animation for GigaGal's walk
Add separate sprites for facing left, facing right, standing, and jumping.
Lesson 3
The Platforms
Add the platforms to GigaGal and allow GigaGal to jump on them and fall off again
Lesson 4
The Camera
Set up the camera to follow GigaGal around the level
Lesson 5
The Enemies
Add GigaGal's evil robot adversaries
Lesson 6
The Bullets
Let GigaGal fight back with her arm cannon and create awesome explosions
Lesson 7
Level Loading
- Add the ability to load level data created in an external tool
Lesson 8
Adding on-screen controls and the HUD
Add a score display, lives counter, and on-screen controls for mobile players
Admission details
Step 1 – Go to the 'How to Make a Platformer Using libGDX' course - https://www.udacity.com/course/how-to-make-a-platformer-using-libgdx--ud406
Step 2 – Locate the ‘START FREE COURSE’ button and click on it to get to the signup page.
Step 3 – You can sign in using a Google or Facebook ID. Or, you can enter some basic info and hit the ‘SIGN UP’ button to make a new account. That’s all! You should now be enrolled in the 'How to Make a Platformer Using libGDX' programme by Udacity.
Filling the form
'How to Make a Platformer Using libGDX' online programme has no application form. Simply log on to Udacity’s website and sign up for an account to enrol in the course.
Scholarship Details
Udacity does offer scholarships for courses. There are many scholarships available. You can visit https://www.udacity.com/scholarships to find out the details.
How it helps
Over the last ten years, the gaming industry has become a lucrative market. 'How to Make a Platformer Using libGDX' course will equip you with the necessary skills to enter and succeed as a professional game developer.
Udacity’s 'How to Make a Platformer Using libGDX' programme follows a self-directed learning approach. You can adjust your study hours as per your schedule.
Instructors
FAQs
'How to Make a Platformer Using libGDX' course is offered by whom?
This course is offered by the Amazon Appstore.
Do I have to pay for joining this online programme?
No, the 'How to Make a Platformer Using libGDX' programme is free to join.
Who are the educators for the 'How to Make a Platformer Using libGDX' course?
Jeremy Silver and Peter Heinrich will be your expert instructors for this online course.
How much time will this course take to complete?
The 'How to Make a Platformer Using libGDX' course is self-paced. Still, it will take roughly eight weeks to complete.
What are the prerequisites for the 'How to Make a Platformer Using libGDX' training?
You must be familiar with the basics of libGDX, Java programming and Android Studio. You need to have skills in reading and understanding documentation and source code. While not mandatory, you can complete 2D Game Development with libGDX, How to Install Android Studio, Intro to Java Programming by Udacity in preparation for this course.
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