- Introduction
- The history of augmented reality
- AR today: smartphone vs. standalone
- Google AR
- AR for shopping and retail
- AR for business
- AR for social media
- AR for gaming
- AR for education
- AR for healthcare
- AR for nonprofits
Introduction to Augmented Reality and ARCore
Learn to build augmented reality with this certification course in the Introduction to Augmented Reality and ARCore by ...Read more
Beginner
Online
4 Weeks
Free
Quick Facts
particular | details | |||
---|---|---|---|---|
Medium of instructions
English
|
Mode of learning
Self study
|
Mode of Delivery
Video and Text Based
|
Course overview
The Introduction to Augmented Reality and ARCore online course instructs the students about the basics of augmented reality and the methodology to build Augmented Reality. The methods and tools are laid out using AR Core to provide a hands-on experience to the participants. The Introduction to Augmented Reality and ARCore syllabus is planned for the duration of 4 weeks with complex concepts in AR instructed in such a way that they are easy to learn and comprehend.
The instructor will share some expert knowledge and tips from the ARCore team from Daydreams. The Introduction to Augmented Reality and ARCore by Coursera are available in English language with subtitles in 9 languages. The course is completely online with flexible deadlines and planned as a beginner level programme. The programme takes a total duration of 11 hours to complete to secure the verified certificate.
The highlights
- Shareable verified certificate
- 100% online programme
- Beginner level course
- Deadlines flexible
- Subtitles in 9 languages including English
- 10 hours total course duration
- Course curriculum by DayDream in Coursera platform New York Institute of Finance and Google cloud
Program offerings
- Online course readings
- Assessments
- Video lectures
- Practice quizzes.
Course and certificate fees
Type of course
Free
The induction for the Introduction to Augmented Reality and ARCore fee is free only for 7 days free trial
Candidates need to make a fee payment of ₹2,435 if they are willing to get a certificate of completion for this programme.
Introduction to Augmented Reality and ARCore fees details
Particulars | Amount in INR |
Certification fees | ₹2,435 |
Enrolment fee | Free |
certificate availability
Yes
certificate providing authority
Coursera
certificate fees
₹2,435
Eligibility criteria
Certification Qualification Details
Students must complete both the practice quizzes as well as final assessment in each module of the Introduction to Augmented Reality and ARCore certification within the given time frame to be awarded the verified certification.
What you will learn
The Introduction to Augmented Reality and ARCore programme will help the students with
- Learn how to identify the different types of experiences provided by augmented reality.
- Will be exposed to the platforms and tools used in a given AR landscape.
- Learn the experience about what makes the AR feel real with the element of reality.
- The students will appreciate the popular uses made by augmented reality
- Learn to create how to create an augmented reality use flow.
- The students will appreciate how the experience is created by Augmented reality works
- Introduction to Augmented Reality and ARCore certification syllabus will help students learn to play with tools such as Unity and Google Poly to build their own experiences in augmented reality.
- The students will learn to implement the steps required to build an augmented reality experience based on tools and AR code.
- The students will learn about the basics of AR functionality along with the hardware components.
The syllabus
Module 1: Introduction to augmented reality (AR)
Videos
Readings
- The similarities and differences between AR and VR
- Learning checkpoint - the basics of augmented reality
Assignments
- Module 1 practice quiz
- Module 1 final assessment
Discussion Prompt
- Looking to the future of augmented reality
Module 2: The basics of AR functionality
Videos
- Placing and positioning assets
- Scale and the size of assets
- Occlusion
- Lighting for increased realism
- Solid augmented assets
- Context awareness
- Tracking in AR
- Outside-in tracking
- Inside-out tracking
- Motion tracking
- Environmental understanding: feature points and plane-finding
- Light estimation
- Anchors
- Interface issues and lack of UI metaphors
- AR’s technical constraints: size, power, heat
- The 3D barrier
- Computer vision limitations
- Constraints of occlusion and shading
Readings
- The hardware that makes mobile AR work
- Learning checkpoint - AR functionality
- Learning checkpoint - inside-out vs. outside-in tracking
- Learning checkpoint - fundamentals of ARCore
- Learning checkpoint - constraints with current AR
Assignments
- Module 2 practice quiz
- Module 2 final assessment
Discussion Prompt
- Understanding AR essentials
Module 3: Taking the next steps with ARCore
Videos
- The Android OS is everywhere
- How low-light conditions limit AR on mobile
- How simple surfaces challenge AR
- User flow
- Working with technical limitations
- If you build it, they might try to break it
- Preparing your tools
- Outlining: drafting your design
- Building the team to execute your vision
Readings
- Cloud Anchors for shared AR
- Learning checkpoint - use cases and current powers/limitations of AR
- User experience (UX) and user interface (UI) to consider
- Basic AR interaction options
- Learning checkpoint - think like a user
- Learning checkpoint - next steps on the AR journey
Assignments
- Module 3 practice quiz
- Module 3 final assessment
Discussion Prompt
- Thinking about your users
Module 4: Bringing ARCore to life
Videos
- Surface detection and creating planes
- User interaction: hit-testing and pose
- Placing with anchor points
- Occlusion between virtual assets
- Light estimation: matching virtual light to real light
- Multi-plane detection and spatial mapping
- Processing needs in mobile AR
- Breaking immersion
- Framing as a creative device
- What is Poly?
- What is Unity?
Readings
- Learning checkpoint - a closer look at mechanics of ARCore
- Poly, a library of 3D assets for your AR app
- Sceneform for easier AR content creation
- Learning checkpoint - using Poly and Unity to create ARCore assets
- Glossary of AR
- Resources
Assignments
- Module 4 practice quiz
- Module 4 final assessment
Discussion Prompt
- Your own AR journey
Admission details
Filling the form
Students must complete the following steps in order to apply for the Introduction to Augmented Reality and ARCore online programme
Step 1: Students must go to the course webpage.
Step 2: The students must click the "enrol" button.
Step 3: The students then fill out the credentials listed on the form.
Step 4: To access the course materials, the course fee must be paid.
How it helps
The Introduction to Augmented Reality and ARCore certification benefits the candidates enrolled into it several ways in exploring augmented reality. The certification exam is conducted by Day Dream with Google AR & VR instructor which takes a good amount of effort in the form of reading materials and assignments for final certification. The certificate carries the signature and is attested by Google AR & VR officially which is a well known pioneer in this area of work.
The certificate once added carries a significant amount of traction in the candidate’s profile with which he or she will be able to add it to their portfolio and also in professional networking sites such as Linkedin where they will be able to connect with potential recruiters and other professionals who are interested to explore their career in Augmented reality. When the certificate is shared in addition to the resume or CV of the individual, it is easier for recruiters who are in this area of work to note and shortlisted candidates for interviews.
A candidate also applying for several positions in technological areas will be able to negotiate for job roles in augmented reality with a good pay package and at the same time will also be available to get an edge over other candidates seeking a promotion or change in job position. Around 19% candidates start a new career in this course related area, 22% get a tangible benefit with 10% climbing to get a raise or promotion after the course.
FAQs
What is the registration fee for the online programme?
No amount is declared as Introduction to Augmented Reality and ARCore fee and the programme is free to register and learn.
Is financial assistance available through the programme?
Yes, students will be given scholarship assistance during their Introduction to Augmented Reality and ARCore training.
Does the course have any eligibility?
No, there is no specific eligibility for the Introduction to Augmented Reality and ARCore certification.
Does the certificate course include subtitles?
Yes, the course includes subtitles in 9 languages including English for the benefit of the students' comprehension.
When will students have access to the course materials?
Students who enrol for the Introduction to Augmented Reality and ARCore programme will have access to the course guides.
Is there a free trial available for participants in Coursera?
Yes, students will have access to a given course to a free trial for a period of 7 days.
Can the certificate be shared on multiple platforms?
Yes, the Introduction to Augmented Reality and ARCore online course has a certificate that can be shared.
What is the total length of the coursework required?
The course lasts a total of 10 hours with four modules focusing on the curriculum structure and syllabus.
Can students choose their own time of learning or schedule in the course?
Yes, the Introduction to Augmented Reality and ARCore certification benefits students by allowing them to take the course at their own pace.
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