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    Quick Facts

    Medium Of InstructionsMode Of LearningMode Of Delivery
    EnglishSelf StudyVideo and Text Based

    Courses and Certificate Fees

    Fees InformationsCertificate AvailabilityCertificate Providing Authority
    INR 1000yesIIT Roorkee

    The Syllabus

    • 1.1 Introduction, Aims, and Objectives
    • 1.2 Computer-Mediated Communication
    • 1.3 Impersonal Computer-Mediated Communication
    • 1.4 Interpersonal Communication Theories of CMC
    • 1.5 Interpersonal Computer-Mediated Communication

    • 2.1 Intrapersonal Computer-Mediated Communication
    • 2.2 Digital Identity (Part I)
    • 2.3 Digital Identity (Part II)
    • 2.4 Embodiment and Digital Identity
    • 2.5 Digital Identity in the Workplace

    • 3.1 Introduction to Technical Communication
    • 3.2 Workplace Communication
    • 3.3 Need for Specific Audiences
    • 3.4 Persuading Audiences
    • 3.5 Teamwork and Global Considerations

    • 4.1 Virtual Teams and Virtual Presentations
    • 4.2 Digital Writing
    • 4.3 Evolution of Digital Literary Practices
    • 4.4 Evolving Landscape of Cybernetic Writing
    • 4.5 The Digital Literary Domain

    • 5.1 Introduction to the Digital Humanities
    • 5.2 Digital Humanities and Literary Analyses
    • 5.3 Towards an Intersectional Approach to Digital Humanities
    • 5.4 Introduction to Postcolonial Digital Humanities
    • 5.5 Feminism and the Future of Digital Humanities

    • 6.1 Professional Communication, Digital Rhetoric, and Digital Literacy (Part I)
    • 6.2 Professional Communication, Digital Rhetoric, and Digital Literacy (Part II)
    • 6.3 New Literacies in Multimodality and Multimedia
    • 6.4 Evolution of Social Software
    • 6.5 Artificial Intelligence and Online Communication

    • 7.1 Artificial Intelligence and Online Communication
    • 7.2 Introduction to Social Media
    • 7.3 Social Networking Sites
    • 7.4 Blogging and Micro Blogging
    • 7.5 Online Social Support and Social Media

    • 8.1 Social Media Marketing
    • 8.2 Advertising Strategies and Social Media Marketing
    • 8.3 Social Media Entertainment and Media Studies
    • 8.4 Digital Storytelling
    • 8.5 Playing with Stories: Interactive Digital Storytelling in Film and Games

    • 9.1 Digital Ethics
    • 9.2 Fundamentals of Ethical Behaviour
    • 9.3 The Social Network: Navigating Ethics in Entrepreneurship
    • 9.4 Digital Deception: Introduction
    • 9.5 Linguistic Style of Liars

    • 10.1 Scammers and Swindlers in Online Spaces
    • 10.2 Perils and Pitfalls of Online Communication (Part I)
    • 10.3 Perils and Pitfalls of Online Communication (Part II)
    • 10.4 Deceptive Realities: Cinematic Exploration of Digital Deception
    • 10.5 Cyberbullying

    • 11.1 Gender and Online Communication
    • 11.2 Theories of Gender in Digital Space
    • 11.3 Digital Feminist Interventions
    • 11.4 Cyberfeminism and Cyborg Metaphors
    • 11.5 Transforming Stereotypes: Evolving Portrayals of Gender in Video Games

    • 12.1 The Future of Communication Technology
    • 12.2 Augmented Reality
    • 12.3 Virtual Reality and the Metaverse
    • 12.4 Exploring the Digital Persona: The World of Avatars
    • 12.5 Online Communication: Summative Insights

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